![]() ![]() ![]() The result of pre-test value of student is 36,02% and result of student's post-test 63,98% so student knowledge increase equal to 27,96%. This research is a quasi experiment research with Sparate Sample Pretest-Posttest design and using research subjects as many as 29 students of grade V of State Elementary School Bener, the sample was taken using nonrandom technique with Total Sampling system which the result was analyzed using Paired Samples T- Test with significance level (α) = 0,05. ![]() This study aims to determine the effect of the use of the game "Snake Ladder of Love Environment" as a medium of learning in increasing knowledge about waste management in students SDN Bener. The success of a counseling conducted later can be seen from the increase in knowledge of elementary school students about waste management. One of the primary school students' learning media is a snake ladder game that serves to facilitate the acceptance of health messages for children because it takes the concept of learning and playing. Preventive health is done in children or school children because children are a group that is still easy to be given understanding of knowledge, attitudes and behaviors that will affect for adult life later. Waste management has not been in accordance with the methods and techniques of environmentally sound waste management so as to have a negative impact on public health and the environment. ![]()
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